cuda-samples/Samples/5_Domain_Specific/fluidsGLES/README.md

65 lines
3.0 KiB
Markdown
Raw Normal View History

2022-01-13 14:05:24 +08:00
# fluidsGLES - Fluids (OpenGLES Version)
## Description
2022-01-13 14:05:24 +08:00
An example of fluid simulation using CUDA and CUFFT, with OpenGLES rendering.
## Key Concepts
2022-01-13 14:05:24 +08:00
Graphics Interop, CUFFT Library, Physically-Based Simulation
## Supported SM Architectures
2022-12-09 04:19:55 +08:00
[SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 5.3 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus) [SM 8.0 ](https://developer.nvidia.com/cuda-gpus) [SM 8.6 ](https://developer.nvidia.com/cuda-gpus) [SM 8.7 ](https://developer.nvidia.com/cuda-gpus) [SM 9.0 ](https://developer.nvidia.com/cuda-gpus)
## Supported OSes
Linux
## Supported CPU Architecture
2022-01-13 14:05:24 +08:00
armv7l
## CUDA APIs involved
2022-01-13 14:05:24 +08:00
### [CUDA Runtime API](http://docs.nvidia.com/cuda/cuda-runtime-api/index.html)
cudaGraphicsUnmapResources, cudaMemcpy, cudaMallocArray, cudaFreeArray, cudaFree, cudaMallocPitch, cudaGraphicsResourceGetMappedPointer, cudaGraphicsMapResources, cudaDestroyTextureObject, cudaCreateTextureObject, cudaGraphicsUnregisterResource, cudaMalloc, cudaGraphicsGLRegisterBuffer, cudaGetDeviceProperties
## Dependencies needed to build/run
[X11](../../../README.md#x11), [GLES](../../../README.md#gles), [CUFFT](../../../README.md#cufft)
## Prerequisites
2022-12-09 04:19:55 +08:00
Download and install the [CUDA Toolkit 12.0](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
Make sure the dependencies mentioned in [Dependencies]() section above are installed.
## Build and Run
### Linux
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
```
$ cd <sample_dir>
$ make
```
The samples makefiles can take advantage of certain options:
2022-01-13 14:05:24 +08:00
* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are armv7l.
By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.<br/>
2022-01-13 14:05:24 +08:00
`$ make TARGET_ARCH=armv7l` <br/>
See [here](http://docs.nvidia.com/cuda/cuda-samples/index.html#cross-samples) for more details.
* **dbg=1** - build with debug symbols
```
$ make dbg=1
```
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where `"A B ..."` is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use `SMS="50 60"`.
```
$ make SMS="50 60"
```
* **HOST_COMPILER=<host_compiler>** - override the default g++ host compiler. See the [Linux Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html#system-requirements) for a list of supported host compilers.
```
$ make HOST_COMPILER=g++
```
## References (for more details)