cuda-samples/Samples/nvJPEG/nvJPEG_helper.hxx

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/* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This sample needs at least CUDA 10.0.
// It demonstrates usages of the nvJPEG library
#ifndef NV_JPEG_EXAMPLE
#define NV_JPEG_EXAMPLE
#include "cuda_runtime.h"
#include "nvjpeg.h"
#include "helper_cuda.h"
#include "helper_timer.h"
#include <cstdlib>
#include <fstream>
#include <iostream>
#include <sstream>
#include <string>
#include <vector>
#include <string.h> // strcmpi
#include <sys/time.h> // timings
#include <dirent.h> // linux dir traverse
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
// write bmp, input - RGB, device
int writeBMP(const char *filename, const unsigned char *d_chanR, int pitchR,
const unsigned char *d_chanG, int pitchG,
const unsigned char *d_chanB, int pitchB, int width, int height) {
unsigned int headers[13];
FILE *outfile;
int extrabytes;
int paddedsize;
int x;
int y;
int n;
int red, green, blue;
std::vector<unsigned char> vchanR(height * width);
std::vector<unsigned char> vchanG(height * width);
std::vector<unsigned char> vchanB(height * width);
unsigned char *chanR = vchanR.data();
unsigned char *chanG = vchanG.data();
unsigned char *chanB = vchanB.data();
checkCudaErrors(cudaMemcpy2D(chanR, (size_t)width, d_chanR, (size_t)pitchR,
width, height, cudaMemcpyDeviceToHost));
checkCudaErrors(cudaMemcpy2D(chanG, (size_t)width, d_chanG, (size_t)pitchR,
width, height, cudaMemcpyDeviceToHost));
checkCudaErrors(cudaMemcpy2D(chanB, (size_t)width, d_chanB, (size_t)pitchR,
width, height, cudaMemcpyDeviceToHost));
extrabytes =
4 - ((width * 3) % 4); // How many bytes of padding to add to each
// horizontal line - the size of which must
// be a multiple of 4 bytes.
if (extrabytes == 4) extrabytes = 0;
paddedsize = ((width * 3) + extrabytes) * height;
// Headers...
// Note that the "BM" identifier in bytes 0 and 1 is NOT included in these
// "headers".
headers[0] = paddedsize + 54; // bfSize (whole file size)
headers[1] = 0; // bfReserved (both)
headers[2] = 54; // bfOffbits
headers[3] = 40; // biSize
headers[4] = width; // biWidth
headers[5] = height; // biHeight
// Would have biPlanes and biBitCount in position 6, but they're shorts.
// It's easier to write them out separately (see below) than pretend
// they're a single int, especially with endian issues...
headers[7] = 0; // biCompression
headers[8] = paddedsize; // biSizeImage
headers[9] = 0; // biXPelsPerMeter
headers[10] = 0; // biYPelsPerMeter
headers[11] = 0; // biClrUsed
headers[12] = 0; // biClrImportant
if (!(outfile = fopen(filename, "wb"))) {
std::cerr << "Cannot open file: " << filename << std::endl;
return 1;
}
//
// Headers begin...
// When printing ints and shorts, we write out 1 character at a time to avoid
// endian issues.
//
fprintf(outfile, "BM");
for (n = 0; n <= 5; n++) {
fprintf(outfile, "%c", headers[n] & 0x000000FF);
fprintf(outfile, "%c", (headers[n] & 0x0000FF00) >> 8);
fprintf(outfile, "%c", (headers[n] & 0x00FF0000) >> 16);
fprintf(outfile, "%c", (headers[n] & (unsigned int)0xFF000000) >> 24);
}
// These next 4 characters are for the biPlanes and biBitCount fields.
fprintf(outfile, "%c", 1);
fprintf(outfile, "%c", 0);
fprintf(outfile, "%c", 24);
fprintf(outfile, "%c", 0);
for (n = 7; n <= 12; n++) {
fprintf(outfile, "%c", headers[n] & 0x000000FF);
fprintf(outfile, "%c", (headers[n] & 0x0000FF00) >> 8);
fprintf(outfile, "%c", (headers[n] & 0x00FF0000) >> 16);
fprintf(outfile, "%c", (headers[n] & (unsigned int)0xFF000000) >> 24);
}
//
// Headers done, now write the data...
//
for (y = height - 1; y >= 0;
y--) // BMP image format is written from bottom to top...
{
for (x = 0; x <= width - 1; x++) {
red = chanR[y * width + x];
green = chanG[y * width + x];
blue = chanB[y * width + x];
if (red > 255) red = 255;
if (red < 0) red = 0;
if (green > 255) green = 255;
if (green < 0) green = 0;
if (blue > 255) blue = 255;
if (blue < 0) blue = 0;
// Also, it's written in (b,g,r) format...
fprintf(outfile, "%c", blue);
fprintf(outfile, "%c", green);
fprintf(outfile, "%c", red);
}
if (extrabytes) // See above - BMP lines must be of lengths divisible by 4.
{
for (n = 1; n <= extrabytes; n++) {
fprintf(outfile, "%c", 0);
}
}
}
fclose(outfile);
return 0;
}
// write bmp, input - RGB, device
int writeBMPi(const char *filename, const unsigned char *d_RGB, int pitch,
int width, int height) {
unsigned int headers[13];
FILE *outfile;
int extrabytes;
int paddedsize;
int x;
int y;
int n;
int red, green, blue;
std::vector<unsigned char> vchanRGB(height * width * 3);
unsigned char *chanRGB = vchanRGB.data();
checkCudaErrors(cudaMemcpy2D(chanRGB, (size_t)width * 3, d_RGB, (size_t)pitch,
width * 3, height, cudaMemcpyDeviceToHost));
extrabytes =
4 - ((width * 3) % 4); // How many bytes of padding to add to each
// horizontal line - the size of which must
// be a multiple of 4 bytes.
if (extrabytes == 4) extrabytes = 0;
paddedsize = ((width * 3) + extrabytes) * height;
// Headers...
// Note that the "BM" identifier in bytes 0 and 1 is NOT included in these
// "headers".
headers[0] = paddedsize + 54; // bfSize (whole file size)
headers[1] = 0; // bfReserved (both)
headers[2] = 54; // bfOffbits
headers[3] = 40; // biSize
headers[4] = width; // biWidth
headers[5] = height; // biHeight
// Would have biPlanes and biBitCount in position 6, but they're shorts.
// It's easier to write them out separately (see below) than pretend
// they're a single int, especially with endian issues...
headers[7] = 0; // biCompression
headers[8] = paddedsize; // biSizeImage
headers[9] = 0; // biXPelsPerMeter
headers[10] = 0; // biYPelsPerMeter
headers[11] = 0; // biClrUsed
headers[12] = 0; // biClrImportant
if (!(outfile = fopen(filename, "wb"))) {
std::cerr << "Cannot open file: " << filename << std::endl;
return 1;
}
//
// Headers begin...
// When printing ints and shorts, we write out 1 character at a time to avoid
// endian issues.
//
fprintf(outfile, "BM");
for (n = 0; n <= 5; n++) {
fprintf(outfile, "%c", headers[n] & 0x000000FF);
fprintf(outfile, "%c", (headers[n] & 0x0000FF00) >> 8);
fprintf(outfile, "%c", (headers[n] & 0x00FF0000) >> 16);
fprintf(outfile, "%c", (headers[n] & (unsigned int)0xFF000000) >> 24);
}
// These next 4 characters are for the biPlanes and biBitCount fields.
fprintf(outfile, "%c", 1);
fprintf(outfile, "%c", 0);
fprintf(outfile, "%c", 24);
fprintf(outfile, "%c", 0);
for (n = 7; n <= 12; n++) {
fprintf(outfile, "%c", headers[n] & 0x000000FF);
fprintf(outfile, "%c", (headers[n] & 0x0000FF00) >> 8);
fprintf(outfile, "%c", (headers[n] & 0x00FF0000) >> 16);
fprintf(outfile, "%c", (headers[n] & (unsigned int)0xFF000000) >> 24);
}
//
// Headers done, now write the data...
//
for (y = height - 1; y >= 0;
y--) // BMP image format is written from bottom to top...
{
for (x = 0; x <= width - 1; x++) {
red = chanRGB[(y * width + x) * 3];
green = chanRGB[(y * width + x) * 3 + 1];
blue = chanRGB[(y * width + x) * 3 + 2];
if (red > 255) red = 255;
if (red < 0) red = 0;
if (green > 255) green = 255;
if (green < 0) green = 0;
if (blue > 255) blue = 255;
if (blue < 0) blue = 0;
// Also, it's written in (b,g,r) format...
fprintf(outfile, "%c", blue);
fprintf(outfile, "%c", green);
fprintf(outfile, "%c", red);
}
if (extrabytes) // See above - BMP lines must be of lengths divisible by 4.
{
for (n = 1; n <= extrabytes; n++) {
fprintf(outfile, "%c", 0);
}
}
}
fclose(outfile);
return 0;
}
int readInput(const std::string &sInputPath,
std::vector<std::string> &filelist) {
int error_code = 1;
struct stat s;
if (stat(sInputPath.c_str(), &s) == 0) {
if (s.st_mode & S_IFREG) {
filelist.push_back(sInputPath);
} else if (s.st_mode & S_IFDIR) {
// processing each file in directory
DIR *dir_handle;
struct dirent *dir;
dir_handle = opendir(sInputPath.c_str());
std::vector<std::string> filenames;
if (dir_handle) {
error_code = 0;
while ((dir = readdir(dir_handle)) != NULL) {
if (dir->d_type == DT_REG) {
std::string sFileName = sInputPath + dir->d_name;
filelist.push_back(sFileName);
} else if (dir->d_type == DT_DIR) {
std::string sname = dir->d_name;
if (sname != "." && sname != "..") {
readInput(sInputPath + sname + "/", filelist);
}
}
}
closedir(dir_handle);
} else {
std::cout << "Cannot open input directory: " << sInputPath << std::endl;
return error_code;
}
} else {
std::cout << "Cannot open input: " << sInputPath << std::endl;
return error_code;
}
} else {
std::cout << "Cannot find input path " << sInputPath << std::endl;
return error_code;
}
return 0;
}
#endif