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https://github.com/NVIDIA/cuda-samples.git
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185 lines
6.1 KiB
C++
185 lines
6.1 KiB
C++
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/* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* This sample demonstrates the use of CURAND to generate
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* random numbers on GPU and CPU.
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*/
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// Utilities and system includes
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// includes, system
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <curand.h>
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// Utilities and system includes
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#include <helper_functions.h>
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#include <helper_cuda.h>
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#include <cuda_runtime.h>
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#include <curand.h>
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float compareResults(int rand_n, float *h_RandGPU, float *h_RandCPU);
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const int DEFAULT_RAND_N = 2400000;
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const unsigned int DEFAULT_SEED = 777;
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///////////////////////////////////////////////////////////////////////////////
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// Main program
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///////////////////////////////////////////////////////////////////////////////
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int main(int argc, char **argv)
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{
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// Start logs
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printf("%s Starting...\n\n", argv[0]);
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// initialize the GPU, either identified by --device
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// or by picking the device with highest flop rate.
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int devID = findCudaDevice(argc, (const char **)argv);
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// parsing the number of random numbers to generate
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int rand_n = DEFAULT_RAND_N;
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if (checkCmdLineFlag(argc, (const char **) argv, "count"))
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{
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rand_n = getCmdLineArgumentInt(argc, (const char **) argv, "count");
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}
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printf("Allocating data for %i samples...\n", rand_n);
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// parsing the seed
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int seed = DEFAULT_SEED;
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if (checkCmdLineFlag(argc, (const char **) argv, "seed"))
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{
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seed = getCmdLineArgumentInt(argc, (const char **) argv, "seed");
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}
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printf("Seeding with %i ...\n", seed);
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cudaStream_t stream;
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checkCudaErrors(cudaStreamCreateWithFlags(&stream, cudaStreamNonBlocking));
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float *d_Rand;
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checkCudaErrors(cudaMalloc((void **)&d_Rand, rand_n * sizeof(float)));
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curandGenerator_t prngGPU;
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checkCudaErrors(curandCreateGenerator(&prngGPU, CURAND_RNG_PSEUDO_MTGP32));
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checkCudaErrors(curandSetStream(prngGPU, stream));
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checkCudaErrors(curandSetPseudoRandomGeneratorSeed(prngGPU, seed));
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curandGenerator_t prngCPU;
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checkCudaErrors(curandCreateGeneratorHost(&prngCPU, CURAND_RNG_PSEUDO_MTGP32));
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checkCudaErrors(curandSetPseudoRandomGeneratorSeed(prngCPU, seed));
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//
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// Example 1: Compare random numbers generated on GPU and CPU
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float *h_RandGPU = (float *)malloc(rand_n * sizeof(float));
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printf("Generating random numbers on GPU...\n\n");
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checkCudaErrors(curandGenerateUniform(prngGPU, (float *) d_Rand, rand_n));
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printf("\nReading back the results...\n");
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checkCudaErrors(cudaMemcpyAsync(h_RandGPU, d_Rand, rand_n * sizeof(float), cudaMemcpyDeviceToHost, stream));
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float *h_RandCPU = (float *)malloc(rand_n * sizeof(float));
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printf("Generating random numbers on CPU...\n\n");
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checkCudaErrors(curandGenerateUniform(prngCPU, (float *) h_RandCPU, rand_n));
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checkCudaErrors(cudaStreamSynchronize(stream));
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printf("Comparing CPU/GPU random numbers...\n\n");
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float L1norm = compareResults(rand_n, h_RandGPU, h_RandCPU);
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//
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// Example 2: Timing of random number generation on GPU
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const int numIterations = 10;
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int i;
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StopWatchInterface *hTimer;
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sdkCreateTimer(&hTimer);
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sdkResetTimer(&hTimer);
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sdkStartTimer(&hTimer);
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for (i = 0; i < numIterations; i++)
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{
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checkCudaErrors(curandGenerateUniform(prngGPU, (float *) d_Rand, rand_n));
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}
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checkCudaErrors(cudaStreamSynchronize(stream));
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sdkStopTimer(&hTimer);
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double gpuTime = 1.0e-3 * sdkGetTimerValue(&hTimer)/(double)numIterations;
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printf("MersenneTwisterGP11213, Throughput = %.4f GNumbers/s, Time = %.5f s, Size = %u Numbers\n",
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1.0e-9 * rand_n / gpuTime, gpuTime, rand_n);
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printf("Shutting down...\n");
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checkCudaErrors(curandDestroyGenerator(prngGPU));
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checkCudaErrors(curandDestroyGenerator(prngCPU));
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checkCudaErrors(cudaStreamDestroy(stream));
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checkCudaErrors(cudaFree(d_Rand));
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sdkDeleteTimer(&hTimer);
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free(h_RandGPU);
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free(h_RandCPU);
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exit(L1norm < 1e-6 ? EXIT_SUCCESS : EXIT_FAILURE);
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}
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float compareResults(int rand_n, float *h_RandGPU, float *h_RandCPU)
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{
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int i;
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float rCPU, rGPU, delta;
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float max_delta = 0.;
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float sum_delta = 0.;
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float sum_ref = 0.;
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for (i = 0; i < rand_n; i++)
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{
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rCPU = h_RandCPU[i];
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rGPU = h_RandGPU[i];
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delta = fabs(rCPU - rGPU);
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sum_delta += delta;
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sum_ref += fabs(rCPU);
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if (delta >= max_delta)
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{
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max_delta = delta;
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}
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}
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float L1norm = (float)(sum_delta / sum_ref);
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printf("Max absolute error: %E\n", max_delta);
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printf("L1 norm: %E\n\n", L1norm);
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return L1norm;
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}
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