2022-01-13 14:05:24 +08:00
|
|
|
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
2021-10-21 19:04:49 +08:00
|
|
|
*
|
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
|
* modification, are permitted provided that the following conditions
|
|
|
|
* are met:
|
|
|
|
* * Redistributions of source code must retain the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer.
|
|
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
|
|
* documentation and/or other materials provided with the distribution.
|
|
|
|
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
|
|
|
* contributors may be used to endorse or promote products derived
|
|
|
|
* from this software without specific prior written permission.
|
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
|
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
|
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
|
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
|
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
|
|
|
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
ParamListGL
|
|
|
|
- class derived from ParamList to do simple OpenGL rendering of a parameter
|
|
|
|
list sgg 8/2001
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef PARAMGL_H
|
|
|
|
#define PARAMGL_H
|
|
|
|
|
|
|
|
#if defined(__APPLE__) || defined(MACOSX)
|
|
|
|
#include <GLUT/glut.h>
|
|
|
|
#else
|
|
|
|
#include <GL/freeglut.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include <param.h>
|
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
inline void beginWinCoords(void) {
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
|
|
glPushMatrix();
|
|
|
|
glLoadIdentity();
|
|
|
|
glTranslatef(0.0, (GLfloat)(glutGet(GLUT_WINDOW_HEIGHT) - 1.0), 0.0);
|
|
|
|
glScalef(1.0, -1.0, 1.0);
|
|
|
|
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
|
|
glPushMatrix();
|
|
|
|
glLoadIdentity();
|
|
|
|
glOrtho(0, glutGet(GLUT_WINDOW_WIDTH), 0, glutGet(GLUT_WINDOW_HEIGHT), -1, 1);
|
|
|
|
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void endWinCoords(void) {
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
|
|
glPopMatrix();
|
|
|
|
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
|
|
glPopMatrix();
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void glPrint(int x, int y, const char *s, void *font) {
|
|
|
|
glRasterPos2f((GLfloat)x, (GLfloat)y);
|
|
|
|
int len = (int)strlen(s);
|
|
|
|
|
|
|
|
for (int i = 0; i < len; i++) {
|
|
|
|
glutBitmapCharacter(font, s[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void glPrintShadowed(int x, int y, const char *s, void *font,
|
|
|
|
float *color) {
|
|
|
|
glColor3f(0.0, 0.0, 0.0);
|
|
|
|
glPrint(x - 1, y - 1, s, font);
|
|
|
|
|
|
|
|
glColor3fv((GLfloat *)color);
|
|
|
|
glPrint(x, y, s, font);
|
|
|
|
}
|
|
|
|
|
|
|
|
class ParamListGL : public ParamList {
|
|
|
|
public:
|
|
|
|
ParamListGL(const char *name = "")
|
|
|
|
: ParamList(name),
|
|
|
|
m_active(true),
|
|
|
|
m_text_color_selected(1.0, 1.0, 1.0),
|
|
|
|
m_text_color_unselected(0.75, 0.75, 0.75),
|
|
|
|
m_text_color_shadow(0.0, 0.0, 0.0),
|
|
|
|
m_bar_color_outer(0.25, 0.25, 0.25),
|
|
|
|
m_bar_color_inner(1.0, 1.0, 1.0) {
|
|
|
|
m_font = (void *)GLUT_BITMAP_9_BY_15; // GLUT_BITMAP_8_BY_13;
|
|
|
|
m_font_h = 15;
|
|
|
|
m_bar_x = 260;
|
|
|
|
m_bar_w = 250;
|
|
|
|
m_bar_h = 10;
|
|
|
|
m_bar_offset = 5;
|
|
|
|
m_text_x = 5;
|
|
|
|
m_separation = 15;
|
|
|
|
m_value_x = 200;
|
|
|
|
m_start_x = 0;
|
|
|
|
m_start_y = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Render(int x, int y, bool shadow = false) {
|
|
|
|
beginWinCoords();
|
|
|
|
|
|
|
|
m_start_x = x;
|
|
|
|
m_start_y = y;
|
|
|
|
|
|
|
|
for (std::vector<ParamBase *>::const_iterator p = m_params.begin();
|
|
|
|
p != m_params.end(); ++p) {
|
|
|
|
if ((*p)->IsList()) {
|
|
|
|
ParamListGL *list = (ParamListGL *)(*p);
|
|
|
|
list->Render(x + 10, y);
|
|
|
|
y += m_separation * list->GetSize();
|
|
|
|
} else {
|
|
|
|
if (p == m_current) {
|
|
|
|
glColor3fv(&m_text_color_selected.r);
|
|
|
|
} else {
|
|
|
|
glColor3fv(&m_text_color_unselected.r);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (shadow) {
|
|
|
|
glPrintShadowed(x + m_text_x, y + m_font_h, (*p)->GetName().c_str(),
|
|
|
|
m_font,
|
|
|
|
(p == m_current) ? &m_text_color_selected.r
|
|
|
|
: &m_text_color_unselected.r);
|
|
|
|
glPrintShadowed(x + m_value_x, y + m_font_h,
|
|
|
|
(*p)->GetValueString().c_str(), m_font,
|
|
|
|
(p == m_current) ? &m_text_color_selected.r
|
|
|
|
: &m_text_color_unselected.r);
|
|
|
|
} else {
|
|
|
|
glPrint(x + m_text_x, y + m_font_h, (*p)->GetName().c_str(), m_font);
|
|
|
|
glPrint(x + m_value_x, y + m_font_h, (*p)->GetValueString().c_str(),
|
|
|
|
m_font);
|
|
|
|
}
|
|
|
|
|
|
|
|
glColor3fv((GLfloat *)&m_bar_color_outer.r);
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
glVertex2f((GLfloat)(x + m_bar_x), (GLfloat)(y + m_bar_offset));
|
|
|
|
glVertex2f((GLfloat)(x + m_bar_x + m_bar_w),
|
|
|
|
(GLfloat)(y + m_bar_offset));
|
|
|
|
glVertex2f((GLfloat)(x + m_bar_x + m_bar_w),
|
|
|
|
(GLfloat)(y + m_bar_offset + m_bar_h));
|
|
|
|
glVertex2f((GLfloat)(x + m_bar_x),
|
|
|
|
(GLfloat)(y + m_bar_offset + m_bar_h));
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
glColor3fv((GLfloat *)&m_bar_color_inner.r);
|
|
|
|
glRectf(
|
|
|
|
(GLfloat)(x + m_bar_x), (GLfloat)(y + m_bar_offset + m_bar_h),
|
|
|
|
(GLfloat)(x + m_bar_x + ((m_bar_w - 1) * (*p)->GetPercentage())),
|
|
|
|
(GLfloat)(y + m_bar_offset + 1));
|
|
|
|
|
|
|
|
y += m_separation;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
endWinCoords();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Mouse(int x, int y, int button = GLUT_LEFT_BUTTON,
|
|
|
|
int state = GLUT_DOWN) {
|
|
|
|
if ((y < m_start_y) ||
|
|
|
|
(y > (int)(m_start_y + (m_separation * m_params.size()) - 1))) {
|
|
|
|
m_active = false;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_active = true;
|
|
|
|
|
|
|
|
int i = (y - m_start_y) / m_separation;
|
|
|
|
|
|
|
|
if ((button == GLUT_LEFT_BUTTON) && (state == GLUT_DOWN)) {
|
|
|
|
#if defined(__GNUC__) && (__GNUC__ < 3)
|
|
|
|
m_current = &m_params[i];
|
|
|
|
#else
|
|
|
|
|
|
|
|
// MJH: workaround since the version of vector::at used here is
|
|
|
|
// non-standard
|
|
|
|
for (m_current = m_params.begin(); m_current != m_params.end() && i > 0;
|
|
|
|
m_current++, i--)
|
|
|
|
;
|
|
|
|
|
|
|
|
// m_current = (std::vector<ParamBase
|
|
|
|
// *>::const_iterator)&m_params.at(i);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if ((x > m_bar_x) && (x < m_bar_x + m_bar_w)) {
|
|
|
|
Motion(x, y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Motion(int x, int y) {
|
|
|
|
if ((y < m_start_y) ||
|
|
|
|
(y > m_start_y + (m_separation * (int)m_params.size()) - 1)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (x < m_bar_x) {
|
|
|
|
(*m_current)->SetPercentage(0.0);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (x > m_bar_x + m_bar_w) {
|
|
|
|
(*m_current)->SetPercentage(1.0);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
(*m_current)->SetPercentage((x - m_bar_x) / (float)m_bar_w);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Special(int key, int x, int y) {
|
|
|
|
if (!m_active) return;
|
|
|
|
|
|
|
|
switch (key) {
|
|
|
|
case GLUT_KEY_DOWN:
|
|
|
|
Increment();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GLUT_KEY_UP:
|
|
|
|
Decrement();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GLUT_KEY_RIGHT:
|
|
|
|
GetCurrent()->Increment();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GLUT_KEY_LEFT:
|
|
|
|
GetCurrent()->Decrement();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GLUT_KEY_HOME:
|
|
|
|
GetCurrent()->Reset();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GLUT_KEY_END:
|
|
|
|
GetCurrent()->SetPercentage(1.0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
glutPostRedisplay();
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetFont(void *font, int height) {
|
|
|
|
m_font = font;
|
|
|
|
m_font_h = height;
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetSelectedColor(float r, float g, float b) {
|
|
|
|
m_text_color_selected = Color(r, g, b);
|
|
|
|
}
|
|
|
|
void SetUnSelectedColor(float r, float g, float b) {
|
|
|
|
m_text_color_unselected = Color(r, g, b);
|
|
|
|
}
|
|
|
|
void SetBarColorInner(float r, float g, float b) {
|
|
|
|
m_bar_color_inner = Color(r, g, b);
|
|
|
|
}
|
|
|
|
void SetBarColorOuter(float r, float g, float b) {
|
|
|
|
m_bar_color_outer = Color(r, g, b);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetActive(bool b) { m_active = b; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
void *m_font;
|
|
|
|
int m_font_h; // font height
|
|
|
|
|
|
|
|
int m_bar_x; // bar start x position
|
|
|
|
int m_bar_w; // bar width
|
|
|
|
int m_bar_h; // bar height
|
|
|
|
int m_text_x; // text start x position
|
|
|
|
int m_separation; // bar separation in y
|
|
|
|
int m_value_x; // value text x position
|
|
|
|
int m_bar_offset; // bar offset in y
|
|
|
|
|
|
|
|
int m_start_x, m_start_y;
|
|
|
|
|
|
|
|
bool m_active;
|
|
|
|
|
|
|
|
struct Color {
|
|
|
|
Color(float _r, float _g, float _b) {
|
|
|
|
r = _r;
|
|
|
|
g = _g;
|
|
|
|
b = _b;
|
|
|
|
}
|
|
|
|
float r, g, b;
|
|
|
|
};
|
|
|
|
|
|
|
|
Color m_text_color_selected;
|
|
|
|
Color m_text_color_unselected;
|
|
|
|
Color m_text_color_shadow;
|
|
|
|
Color m_bar_color_outer;
|
|
|
|
Color m_bar_color_inner;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|