cuda-samples/Samples/5_Domain_Specific/fluidsGLES/README.md

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# fluidsGLES - Fluids (OpenGLES Version)
## Description
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An example of fluid simulation using CUDA and CUFFT, with OpenGLES rendering.
## Key Concepts
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Graphics Interop, CUFFT Library, Physically-Based Simulation
## Supported SM Architectures
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[SM 3.5 ](https://developer.nvidia.com/cuda-gpus) [SM 3.7 ](https://developer.nvidia.com/cuda-gpus) [SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 5.3 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus) [SM 8.0 ](https://developer.nvidia.com/cuda-gpus) [SM 8.6 ](https://developer.nvidia.com/cuda-gpus) [SM 8.7 ](https://developer.nvidia.com/cuda-gpus)
## Supported OSes
Linux
## Supported CPU Architecture
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armv7l
## CUDA APIs involved
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### [CUDA Runtime API](http://docs.nvidia.com/cuda/cuda-runtime-api/index.html)
cudaFree, cudaGraphicsMapResources, cudaFreeArray, cudaGraphicsGLRegisterBuffer, cudaGraphicsResourceGetMappedPointer, cudaDestroyTextureObject, cudaMallocPitch, cudaCreateTextureObject, cudaMalloc, cudaMallocArray, cudaGraphicsUnregisterResource, cudaGraphicsUnmapResources, cudaMemcpy, cudaGetDeviceProperties
## Dependencies needed to build/run
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[X11](../../README.md#x11), [GLES](../../README.md#gles), [CUFFT](../../README.md#cufft)
## Prerequisites
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Download and install the [CUDA Toolkit 11.6](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
Make sure the dependencies mentioned in [Dependencies]() section above are installed.
## Build and Run
### Linux
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
```
$ cd <sample_dir>
$ make
```
The samples makefiles can take advantage of certain options:
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* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are armv7l.
By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.<br/>
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`$ make TARGET_ARCH=armv7l` <br/>
See [here](http://docs.nvidia.com/cuda/cuda-samples/index.html#cross-samples) for more details.
* **dbg=1** - build with debug symbols
```
$ make dbg=1
```
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where `"A B ..."` is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use `SMS="50 60"`.
```
$ make SMS="50 60"
```
* **HOST_COMPILER=<host_compiler>** - override the default g++ host compiler. See the [Linux Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html#system-requirements) for a list of supported host compilers.
```
$ make HOST_COMPILER=g++
```
## References (for more details)