mirror of
https://github.com/NVIDIA/cuda-samples.git
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222 lines
6.2 KiB
C++
222 lines
6.2 KiB
C++
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/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/* Vector addition: C = A + B.
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*
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* This sample is a very basic sample that implements element by element
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* vector addition. It is the same as the sample illustrating Chapter 3
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* of the programming guide with some additions like error checking.
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*
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*/
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// Includes
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#include <stdio.h>
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#include <string.h>
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#include <iostream>
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#include <cstring>
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#include <cuda.h>
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// includes, project
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#include <helper_cuda_drvapi.h>
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#include <helper_functions.h>
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// includes, CUDA
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#include <builtin_types.h>
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using namespace std;
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// Variables
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CUdevice cuDevice;
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CUcontext cuContext;
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CUmodule cuModule;
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CUfunction vecAdd_kernel;
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float *h_A;
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float *h_B;
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float *h_C;
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CUdeviceptr d_A;
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CUdeviceptr d_B;
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CUdeviceptr d_C;
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// Functions
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int CleanupNoFailure();
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void RandomInit(float *, int);
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bool findModulePath(const char *, string &, char **, string &);
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// define input fatbin file
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#ifndef FATBIN_FILE
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#define FATBIN_FILE "vectorAdd_kernel64.fatbin"
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#endif
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// Host code
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int main(int argc, char **argv) {
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printf("Vector Addition (Driver API)\n");
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int N = 50000, devID = 0;
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size_t size = N * sizeof(float);
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// Initialize
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checkCudaErrors(cuInit(0));
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cuDevice = findCudaDeviceDRV(argc, (const char **)argv);
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// Create context
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checkCudaErrors(cuCtxCreate(&cuContext, 0, cuDevice));
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// first search for the module path before we load the results
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string module_path;
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std::ostringstream fatbin;
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if (!findFatbinPath(FATBIN_FILE, module_path, argv, fatbin)) {
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exit(EXIT_FAILURE);
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} else {
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printf("> initCUDA loading module: <%s>\n", module_path.c_str());
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}
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if (!fatbin.str().size()) {
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printf("fatbin file empty. exiting..\n");
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exit(EXIT_FAILURE);
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}
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// Create module from binary file (FATBIN)
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checkCudaErrors(cuModuleLoadData(&cuModule, fatbin.str().c_str()));
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// Get function handle from module
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checkCudaErrors(
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cuModuleGetFunction(&vecAdd_kernel, cuModule, "VecAdd_kernel"));
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// Allocate input vectors h_A and h_B in host memory
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h_A = (float *)malloc(size);
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h_B = (float *)malloc(size);
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h_C = (float *)malloc(size);
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// Initialize input vectors
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RandomInit(h_A, N);
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RandomInit(h_B, N);
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// Allocate vectors in device memory
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checkCudaErrors(cuMemAlloc(&d_A, size));
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checkCudaErrors(cuMemAlloc(&d_B, size));
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checkCudaErrors(cuMemAlloc(&d_C, size));
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// Copy vectors from host memory to device memory
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checkCudaErrors(cuMemcpyHtoD(d_A, h_A, size));
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checkCudaErrors(cuMemcpyHtoD(d_B, h_B, size));
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if (1) {
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// This is the new CUDA 4.0 API for Kernel Parameter Passing and Kernel
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// Launch (simpler method)
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// Grid/Block configuration
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int threadsPerBlock = 256;
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int blocksPerGrid = (N + threadsPerBlock - 1) / threadsPerBlock;
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void *args[] = {&d_A, &d_B, &d_C, &N};
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// Launch the CUDA kernel
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checkCudaErrors(cuLaunchKernel(vecAdd_kernel, blocksPerGrid, 1, 1,
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threadsPerBlock, 1, 1, 0, NULL, args, NULL));
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} else {
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// This is the new CUDA 4.0 API for Kernel Parameter Passing and Kernel
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// Launch (advanced method)
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int offset = 0;
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void *argBuffer[16];
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*((CUdeviceptr *)&argBuffer[offset]) = d_A;
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offset += sizeof(d_A);
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*((CUdeviceptr *)&argBuffer[offset]) = d_B;
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offset += sizeof(d_B);
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*((CUdeviceptr *)&argBuffer[offset]) = d_C;
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offset += sizeof(d_C);
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*((int *)&argBuffer[offset]) = N;
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offset += sizeof(N);
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// Grid/Block configuration
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int threadsPerBlock = 256;
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int blocksPerGrid = (N + threadsPerBlock - 1) / threadsPerBlock;
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// Launch the CUDA kernel
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checkCudaErrors(cuLaunchKernel(vecAdd_kernel, blocksPerGrid, 1, 1,
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threadsPerBlock, 1, 1, 0, NULL, NULL,
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argBuffer));
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}
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#ifdef _DEBUG
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checkCudaErrors(cuCtxSynchronize());
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#endif
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// Copy result from device memory to host memory
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// h_C contains the result in host memory
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checkCudaErrors(cuMemcpyDtoH(h_C, d_C, size));
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// Verify result
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int i;
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for (i = 0; i < N; ++i) {
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float sum = h_A[i] + h_B[i];
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if (fabs(h_C[i] - sum) > 1e-7f) {
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break;
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}
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}
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CleanupNoFailure();
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printf("%s\n", (i == N) ? "Result = PASS" : "Result = FAIL");
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exit((i == N) ? EXIT_SUCCESS : EXIT_FAILURE);
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}
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int CleanupNoFailure() {
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// Free device memory
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checkCudaErrors(cuMemFree(d_A));
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checkCudaErrors(cuMemFree(d_B));
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checkCudaErrors(cuMemFree(d_C));
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// Free host memory
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if (h_A) {
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free(h_A);
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}
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if (h_B) {
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free(h_B);
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}
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if (h_C) {
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free(h_C);
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}
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checkCudaErrors(cuCtxDestroy(cuContext));
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return EXIT_SUCCESS;
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}
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// Allocates an array with random float entries.
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void RandomInit(float *data, int n) {
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for (int i = 0; i < n; ++i) {
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data[i] = rand() / (float)RAND_MAX;
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}
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}
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