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https://github.com/NVIDIA/cuda-samples.git
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104 lines
4.4 KiB
C
104 lines
4.4 KiB
C
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/* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//
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// DESCRIPTION: Common EGL stream functions header file
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//
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#ifndef _EGLSTRM_COMMON_H_
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#define _EGLSTRM_COMMON_H_
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#include <signal.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include "cuda.h"
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#include "cudaEGL.h"
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#include "helper_cuda_drvapi.h"
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#define EXTENSION_LIST(T) \
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T(PFNEGLCREATESTREAMKHRPROC, eglCreateStreamKHR) \
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T(PFNEGLDESTROYSTREAMKHRPROC, eglDestroyStreamKHR) \
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T(PFNEGLQUERYSTREAMKHRPROC, eglQueryStreamKHR) \
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T(PFNEGLQUERYSTREAMU64KHRPROC, eglQueryStreamu64KHR) \
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T(PFNEGLQUERYSTREAMTIMEKHRPROC, eglQueryStreamTimeKHR) \
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T(PFNEGLSTREAMATTRIBKHRPROC, eglStreamAttribKHR) \
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T(PFNEGLSTREAMCONSUMERACQUIREKHRPROC, eglStreamConsumerAcquireKHR) \
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T(PFNEGLSTREAMCONSUMERRELEASEKHRPROC, eglStreamConsumerReleaseKHR) \
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T(PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC, \
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eglStreamConsumerGLTextureExternalKHR) \
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T(PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC, eglGetStreamFileDescriptorKHR) \
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T(PFNEGLQUERYDEVICESEXTPROC, eglQueryDevicesEXT) \
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T(PFNEGLGETPLATFORMDISPLAYEXTPROC, eglGetPlatformDisplayEXT) \
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T(PFNEGLQUERYDEVICEATTRIBEXTPROC, eglQueryDeviceAttribEXT) \
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T(PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC, \
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eglCreateStreamFromFileDescriptorKHR)
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#define eglCreateStreamKHR my_eglCreateStreamKHR
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#define eglDestroyStreamKHR my_eglDestroyStreamKHR
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#define eglQueryStreamKHR my_eglQueryStreamKHR
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#define eglQueryStreamu64KHR my_eglQueryStreamu64KHR
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#define eglQueryStreamTimeKHR my_eglQueryStreamTimeKHR
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#define eglStreamAttribKHR my_eglStreamAttribKHR
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#define eglStreamConsumerAcquireKHR my_eglStreamConsumerAcquireKHR
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#define eglStreamConsumerReleaseKHR my_eglStreamConsumerReleaseKHR
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#define eglStreamConsumerGLTextureExternalKHR \
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my_eglStreamConsumerGLTextureExternalKHR
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#define eglGetStreamFileDescriptorKHR my_eglGetStreamFileDescriptorKHR
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#define eglCreateStreamFromFileDescriptorKHR \
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my_eglCreateStreamFromFileDescriptorKHR
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#define eglQueryDevicesEXT my_eglQueryDevicesEXT
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#define eglGetPlatformDisplayEXT my_eglGetPlatformDisplayEXT
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#define eglQueryDeviceAttribEXT my_eglQueryDeviceAttribEXT
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#define EXTLST_DECL(tx, x) tx my_##x = NULL;
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#define EXTLST_EXTERN(tx, x) extern tx my_##x;
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#define EXTLST_ENTRY(tx, x) {(extlst_fnptr_t *)&my_##x, #x},
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#define MAX_STRING_SIZE 256
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#define WIDTH 720
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#define HEIGHT 480
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typedef struct _TestArgs {
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char *infile1;
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char *infile2;
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bool isARGB;
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unsigned int inputWidth;
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unsigned int inputHeight;
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bool pitchLinearOutput;
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} TestArgs;
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int eglSetupExtensions(void);
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int EGLStreamInit(int *dev);
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void EGLStreamFini(void);
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#endif
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