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173 lines
3.7 KiB
C
173 lines
3.7 KiB
C
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#ifndef __TIPSY_H__
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#define __TIPSY_H__
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#include <string>
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using namespace std;
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#define MAXDIM 3
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typedef float Real;
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struct gas_particle
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{
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Real mass;
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Real pos[MAXDIM];
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Real vel[MAXDIM];
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Real rho;
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Real temp;
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Real hsmooth;
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Real metals ;
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Real phi ;
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} ;
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//struct gas_particle *gas_particles;
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struct dark_particle
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{
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Real mass;
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Real pos[MAXDIM];
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Real vel[MAXDIM];
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Real eps;
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int phi ;
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} ;
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//struct dark_particle *dark_particles;
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struct star_particle
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{
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Real mass;
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Real pos[MAXDIM];
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Real vel[MAXDIM];
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Real metals ;
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Real tform ;
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Real eps;
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int phi ;
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} ;
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//struct star_particle *star_particles;
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struct dump
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{
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double time ;
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int nbodies ;
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int ndim ;
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int nsph ;
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int ndark ;
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int nstar ;
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} ;
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typedef struct dump header ;
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template <typename real4>
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void read_tipsy_file(vector<real4> &bodyPositions,
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vector<real4> &bodyVelocities,
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vector<int> &bodiesIDs,
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const std::string &fileName,
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int &NTotal,
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int &NFirst,
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int &NSecond,
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int &NThird)
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{
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/*
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Read in our custom version of the tipsy file format written by
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Jeroen Bedorf. Most important change is that we store particle id on the
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location where previously the potential was stored.
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*/
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char fullFileName[256];
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sprintf(fullFileName, "%s", fileName.c_str());
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cout << "Trying to read file: " << fullFileName << endl;
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ifstream inputFile(fullFileName, ios::in | ios::binary);
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if (!inputFile.is_open())
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{
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cout << "Can't open input file \n";
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exit(EXIT_SUCCESS);
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}
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dump h;
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inputFile.read((char *)&h, sizeof(h));
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int idummy;
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real4 positions;
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real4 velocity;
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//Read tipsy header
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NTotal = h.nbodies;
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NFirst = h.ndark;
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NSecond = h.nstar;
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NThird = h.nsph;
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//Start reading
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int particleCount = 0;
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dark_particle d;
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star_particle s;
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for (int i=0; i < NTotal; i++)
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{
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if (i < NFirst)
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{
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inputFile.read((char *)&d, sizeof(d));
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velocity.w = d.eps;
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positions.w = d.mass;
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positions.x = d.pos[0];
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positions.y = d.pos[1];
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positions.z = d.pos[2];
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velocity.x = d.vel[0];
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velocity.y = d.vel[1];
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velocity.z = d.vel[2];
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idummy = d.phi;
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}
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else
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{
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inputFile.read((char *)&s, sizeof(s));
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velocity.w = s.eps;
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positions.w = s.mass;
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positions.x = s.pos[0];
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positions.y = s.pos[1];
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positions.z = s.pos[2];
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velocity.x = s.vel[0];
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velocity.y = s.vel[1];
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velocity.z = s.vel[2];
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idummy = s.phi;
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}
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bodyPositions.push_back(positions);
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bodyVelocities.push_back(velocity);
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bodiesIDs.push_back(idummy);
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particleCount++;
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}//end for
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// round up to a multiple of 256 bodies since our kernel only supports that...
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int newTotal = NTotal;
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if (NTotal % 256)
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{
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newTotal = ((NTotal / 256) + 1) * 256;
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}
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for (int i = NTotal; i < newTotal; i++)
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{
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positions.w = positions.x = positions.y = positions.z = 0;
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velocity.x = velocity.y = velocity.z = 0;
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bodyPositions.push_back(positions);
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bodyVelocities.push_back(velocity);
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bodiesIDs.push_back(i);
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NFirst++;
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}
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NTotal = newTotal;
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inputFile.close();
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cerr << "Read " << NTotal << " bodies" << endl;
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}
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#endif //__TIPSY_H__
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