mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2024-11-25 01:19:19 +08:00
34 lines
882 B
C
34 lines
882 B
C
|
/*
|
||
|
* Copyright 1993-2018 NVIDIA Corporation. All rights reserved.
|
||
|
*
|
||
|
* Please refer to the NVIDIA end user license agreement (EULA) associated
|
||
|
* with this source code for terms and conditions that govern your use of
|
||
|
* this software. Any use, reproduction, disclosure, or distribution of
|
||
|
* this software and related documentation outside the terms of the EULA
|
||
|
* is strictly prohibited.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
|
||
|
// stdafx.h : include file for standard system include files,
|
||
|
// or project specific include files that are used frequently, but
|
||
|
// are changed infrequently.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#ifndef WIN32_LEAN_AND_MEAN
|
||
|
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers.
|
||
|
#endif
|
||
|
|
||
|
#include <windows.h>
|
||
|
|
||
|
#include <d3d12.h>
|
||
|
#include <dxgi1_4.h>
|
||
|
#include <D3Dcompiler.h>
|
||
|
#include <DirectXMath.h>
|
||
|
#include "d3dx12.h"
|
||
|
|
||
|
#include <string>
|
||
|
#include <wrl.h>
|
||
|
#include <shellapi.h>
|