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839 lines
35 KiB
Plaintext
839 lines
35 KiB
Plaintext
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/* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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// CUDA sample demonstrating a __nv_bfloat16 (E8M7) GEMM computation using the Warp Matrix Multiply
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// and Accumulate API introduced in CUDA 11.0.
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// In this program, the compute_gemm kernel computes the result of a matrix multiplication
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// and addition: D = alpha * A * B + beta * C. The dimensions of both C and D matrices
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// are M_GLOBAL x N_GLOBAL. The A matrix is M_GLOBAL x K_GLOBAL (row-major), the B matrix
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// is K_GLOBAL x N_GLOBAL (column-major).
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// In that kernel, each CTA computes one 128 x 128 tile of the resulting matrix
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// per iteration. When the tile is computed, the CTA stores it to the global memory
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// and begins a new iteration, selecting a new 128 x 128 tile to compute.
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// Each CTA consists of eight warps. For the 128 x 128 tile, each warp computes eight
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// 16 x 16 subtiles, organized in a 2 x 4 two-dimensional array.
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// Warps compute the 16 x 16 subtiles using nvcuda::wmma::mma_sync operations by
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// moving through the K_GLOBAL dimension of the A and B matrices and accumulating
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// the intermediate result in the local thread state.
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// There are a number of simple optimizations used in the algorithm:
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// - The CTA copies the 128 x 128 tile of the C matrix from the global memory to
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// shared memory. After that is done, each warp loads the C matrix fragments from
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// shared memory, thus avoiding a random global memory access.
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// - On each internal iteration, the CTA copies a portion of the A and B matrices from
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// global memory to shared memory. After that, all warps in the CTA reuse the A and B
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// data from shared memory, thus reducing the number of data copies from global memory.
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// - The portions of the A and B matrices are stored in shared memory with an additional
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// padding (skew) to reduce the number of shared memory access bank conflicts.
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// (See a detailed explanation near the SKEW_BF16 macro definition.)
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// - When the CTA finishes computing the tiles of the resulting matrix, each warp stores
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// its subtiles to shared memory. The CTA then copies the shared memory contents to
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// global memory, again avoiding redundant random global memory accesses.
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// - Note that the CTA tile size is chosen to maximize the GPU register utilization,
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// but carefully enough to avoid local memory use.
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#include <assert.h>
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#include <stdio.h>
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#include <cuda.h>
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#include <cuda_bf16.h>
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#include <mma.h>
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#include <cuda_pipeline.h>
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// helper functions and utilities to work with CUDA
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#include <helper_functions.h>
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#include <helper_cuda.h>
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// Externally configurable parameters.
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// Switch for choosing cpp interface for cuda pipeline
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// vs primitives interface.
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#define USE_CPP_API 0
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#ifndef CPU_DEBUG
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// Set this to 1 to verify the correctness of the GPU-computed matrix.
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#define CPU_DEBUG 0
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#endif
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#ifndef SHARED_MEMORY_LIMIT_64K
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// Set this to 0 to use more than 64 Kb of shared memory to cache data, to
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// improve the performance of the computations on GPU.
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// Note that you need a GPU that can have more than 64 Kb of shared memory
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// per multiprocessor.
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#define SHARED_MEMORY_LIMIT_64K 0
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#endif
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// GPU configuration.
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#define WARP_SIZE 32
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// MMA matrix tile dimensions.
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#define M 16
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#define N 16
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#define K 16
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// GEMM configuration.
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#define M_TILES 512
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#define N_TILES 512
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#define K_TILES 512
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#define M_GLOBAL (M * M_TILES)
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#define N_GLOBAL (N * N_TILES)
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#define K_GLOBAL (K * K_TILES)
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#define C_LAYOUT wmma::mem_row_major
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// Implementation constants.
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#define WARPS_PER_BLOCK 8
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#define THREADS_PER_BLOCK (WARP_SIZE * WARPS_PER_BLOCK)
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#if SHARED_MEMORY_LIMIT_64K
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// With only 64 Kb shared memory available, we can fit two 8-tile chunks of
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// the A and B matrix data, that is (M = 16) * (K = 16) * 8 * (CHUNK_K = 8)
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// * sizeof(__nv_bfloat16) = 32 Kb each.
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// (i.e. two 8x8 arrays of tiles of 16x16 __nv_bfloat16-typed elements per CTA).
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// But we cannot account the 8 Kb total skew overhead, without which the performance
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// would be severely impacted. So we choose to reduce the chunk size in half,
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// i.e. the amount of A and B matrix data we cache in shared memory.
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// Accordingly, this doubles the number of outer iterations across the global K
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// dimension, which only slightly impacts the performance.
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#define CHUNK_K 4
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#else
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#define CHUNK_K 8
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#endif
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#define CHUNK_LINE_BYTES (CHUNK_K * K * sizeof(__nv_bfloat16))
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#define WARP_COPY_BYTES (WARP_SIZE * sizeof(int4))
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#define CHUNK_COPY_LINES_PER_WARP (WARP_COPY_BYTES / CHUNK_LINE_BYTES)
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#define CHUNK_COPY_LINE_LANES (WARP_SIZE / CHUNK_COPY_LINES_PER_WARP)
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#define BLOCK_ROW_WARPS 2
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#define BLOCK_COL_WARPS 4
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#define WARP_ROW_TILES 4
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#define WARP_COL_TILES 2
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#define BLOCK_ROW_TILES (WARP_ROW_TILES * BLOCK_ROW_WARPS)
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#define BLOCK_COL_TILES (WARP_COL_TILES * BLOCK_COL_WARPS)
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#define GLOBAL_MEM_STRIDE N_GLOBAL
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#define SHMEM_STRIDE (N * BLOCK_ROW_TILES)
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#define SHMEM_OFFSET (N * WARP_ROW_TILES)
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// The macro below is used to shift rows of the A matrix and columns of the B matrix
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// in shared memory to minimize possible bank conflicts.
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// Before performing the nvcuda::wmma::mma_sync operation, the warp must load the matrix
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// data using the nvcuda::wmma::load_matrix_sync operation. Although the memory access pattern
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// is not specified for that function, each lane in the warp can read one or multiple matrix
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// elements from different matrix rows or columns.
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// For shared memory, such access can result in bank conflicts if different rows / columns
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// of the matrix map to the same bank. By shifting each row and column by a few bytes, we
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// make sure that they map to different banks, thus reducing the number of possible bank
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// conflicts.
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// The number of 16 two-byte "__nv_bfloat16" elements is chosen as the minimum possible shift because
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// we must keep each row and column 256-bit aligned, as required by nvcuda::wmma::load_matrix_sync.
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#define SKEW_BF16 16
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#define checkKernelErrors(expr) do { \
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expr; \
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\
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cudaError_t __err = cudaGetLastError(); \
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if (__err != cudaSuccess) { \
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printf("Line %d: '%s' failed: %s\n", __LINE__, # expr, cudaGetErrorString(__err)); \
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abort(); \
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} \
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} while(0)
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enum kernels
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{
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bf16mma_shmem_gemm_async_copy = 0, // __nv_bfloat16 MMA shmem using kernel with async_copy
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bf16mma_shmem_gemm = 1, // __nv_bfloat16 MMA shmem using kernel normal copy (without async_copy).
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simple_bf16mma_gemm = 2 // __nv_bfloat16 MMA non-shmem using simple kernel.
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};
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const char* kernelNames[] = {"compute_bf16gemm_async_copy", "compute_bf16gemm",
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"simple_wmma_bf16gemm"};
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using namespace nvcuda;
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namespace nvcuda_namespace = nvcuda::experimental;
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__host__ void init_host_matrices(__nv_bfloat16 *a, __nv_bfloat16 *b, float *c)
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{
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for (int i = 0; i < M_GLOBAL; i++) {
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for (int j = 0; j < K_GLOBAL; j++) {
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a[i*K_GLOBAL+j] = (__nv_bfloat16)(rand() % 3);
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}
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}
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for (int i = 0; i < N_GLOBAL; i++) {
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for (int j = 0; j < K_GLOBAL; j++) {
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b[i*K_GLOBAL+j] = (__nv_bfloat16)(rand() % 3);
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}
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}
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for (int t = 0; t < M_GLOBAL * N_GLOBAL; t++) {
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c[t] = (float)(rand() % 3);
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}
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}
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__global__ void compute_bf16gemm(const __nv_bfloat16 *A, const __nv_bfloat16 *B, const float *C, float *D, float alpha, float beta)
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{
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#if __CUDA_ARCH__ >= 800
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extern __shared__ __nv_bfloat16 shmem[][CHUNK_K * K + SKEW_BF16];
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// Warp and lane identification.
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const unsigned int warpId = threadIdx.x / WARP_SIZE;
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const unsigned int laneId = threadIdx.x % WARP_SIZE;
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// Offset in shared memory from which the B matrix is stored.
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const size_t shmem_idx_b_off = BLOCK_COL_TILES * M;
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// This pointer is used to access the C and D matrix tiles this warp computes.
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float *shmem_warp_tile_ptr = (float*)&shmem[0][0] + (warpId / BLOCK_ROW_WARPS) * SHMEM_STRIDE * N * BLOCK_ROW_WARPS + (warpId % BLOCK_ROW_WARPS) * SHMEM_OFFSET;
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// This pointer is used to stream the C and D matrices block-wide tile to and from shared memory.
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float *shmem_warp_stream_ptr = (float*)&shmem[0][0] + warpId * SHMEM_STRIDE * N;
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// Adjust the beta scaler, as it'll be multiplied by alpha at the end of
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// each tile computation. Technically this is not generally correct (may result
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// in a loss of precision). Zero still needs to be specially handled though.
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beta /= alpha;
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// Each CTA slides along the 128 x 128 tiles from the top left corner of the matrix to the
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// right and down, and selects the next tile to compute. Once there's no such tile,
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// all warps in this CTA exit.
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for(unsigned int block_pos = blockIdx.x;; block_pos += gridDim.x) {
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const unsigned int block_tile_i = ((block_pos * BLOCK_ROW_TILES) / N_TILES) * (BLOCK_COL_TILES);
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const unsigned int block_tile_j = (block_pos * BLOCK_COL_TILES) % N_TILES;
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// Stop when there are no more D matrix tiles to compute in this CTA.
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if (block_tile_i >= M_TILES) {
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break;
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}
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// This warp's pointer to the C matrix data to copy memory from to shared memory.
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const size_t gmem_idx = (block_tile_i + warpId) * M * GLOBAL_MEM_STRIDE + block_tile_j * N;
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const float *src_gmem_warp_stream_ptr = &C[gmem_idx];
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// Stream multiple C tiles to shared memory.
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#pragma unroll
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for (int i = 0; i < N; i++) {
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*((int4*)(shmem_warp_stream_ptr + SHMEM_STRIDE * i) + laneId) =
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*((int4*)(src_gmem_warp_stream_ptr + GLOBAL_MEM_STRIDE * i) + laneId);
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}
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__syncthreads();
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// These fragments will accumulate the result of A and B matrix fragment multiplications
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// along the K_GLOBAL dimension.
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wmma::fragment<wmma::accumulator, M, N, K, float> c[WARP_COL_TILES][WARP_ROW_TILES];
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// Load the C matrix tiles into fragments from shared memory.
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#pragma unroll
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for (int i = 0; i < WARP_COL_TILES; i++) {
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#pragma unroll
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for (int j = 0; j < WARP_ROW_TILES; j++) {
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const float *tile_ptr = shmem_warp_tile_ptr + i * SHMEM_STRIDE * N + j * N;
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wmma::load_matrix_sync(c[i][j], tile_ptr, SHMEM_STRIDE, C_LAYOUT);
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}
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}
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__syncthreads();
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// Scale the C matrix.
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#pragma unroll
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for (int i = 0; i < WARP_COL_TILES; i++) {
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#pragma unroll
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for (int j = 0; j < WARP_ROW_TILES; j++) {
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#pragma unroll
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for (int t = 0; t < c[i][j].num_elements; t++) {
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c[i][j].x[t] *= beta;
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}
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}
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}
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// Select what warp copies what matrix to shared memory.
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// Warps 0-3 copy the A matrix, warps 4-7 copy the B matrix.
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const __nv_bfloat16 *warp_ptr = (warpId < (WARPS_PER_BLOCK/2)) ? (&A[block_tile_i * M * K_GLOBAL] + M * K_GLOBAL * (warpId % (WARPS_PER_BLOCK/2)) * 2) :
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(&B[block_tile_j * N * K_GLOBAL] + N * K_GLOBAL * (warpId % (WARPS_PER_BLOCK/2)) * 2);
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// Go through the global K dimension by a fixed step at a time.
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#pragma unroll
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for (int tile_k = 0; tile_k < K_TILES; tile_k += CHUNK_K) {
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// Copy slices of the A and B matrices to shared memory.
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// The first half of the warps in the CTA copy the A matrix, the rest copy the B matrix.
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size_t shmem_idx = warpId < (WARPS_PER_BLOCK/2) ? (M * (warpId % (WARPS_PER_BLOCK/2)) * 2) :
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(N * (warpId % (WARPS_PER_BLOCK/2)) * 2 + shmem_idx_b_off);
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// First half of the warp copies the first row / column of the matrix,
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// the second half of the warp copies the next.
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const __nv_bfloat16 *lane_ptr = (warp_ptr + tile_k * K + (laneId / CHUNK_COPY_LINE_LANES) * K_GLOBAL);
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// Shift the second half of the warp to the next row / column in the shared memory.
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shmem_idx += laneId / CHUNK_COPY_LINE_LANES;
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#pragma unroll
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for(int i = 0; i < ((WARP_SIZE/2) / CHUNK_COPY_LINES_PER_WARP) * 2; i++) {
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// Copy 16 bytes at once in each lane.
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*((int4*)&shmem[shmem_idx][0] + (laneId % CHUNK_COPY_LINE_LANES)) = *((int4*)lane_ptr + (laneId % CHUNK_COPY_LINE_LANES));
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// Advance the global memory pointer and the shared memory index.
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lane_ptr = lane_ptr + K_GLOBAL * CHUNK_COPY_LINES_PER_WARP;
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shmem_idx += CHUNK_COPY_LINES_PER_WARP;
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}
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__syncthreads();
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// Compute a grid of C matrix tiles in each warp.
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#pragma unroll
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for (int k_step = 0; k_step < CHUNK_K; k_step++) {
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wmma::fragment<wmma::matrix_a, M, N, K, __nv_bfloat16, wmma::row_major> a[WARP_COL_TILES];
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wmma::fragment<wmma::matrix_b, M, N, K, __nv_bfloat16, wmma::col_major> b[WARP_ROW_TILES];
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#pragma unroll
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for (int i = 0; i < WARP_COL_TILES; i++) {
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size_t shmem_idx_a = (warpId/BLOCK_ROW_WARPS) * M * BLOCK_ROW_WARPS + (i * M);
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const __nv_bfloat16 *tile_ptr = &shmem[shmem_idx_a][k_step * K];
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wmma::load_matrix_sync(a[i], tile_ptr, K * CHUNK_K + SKEW_BF16);
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#pragma unroll
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for (int j = 0; j < WARP_ROW_TILES; j++) {
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if (i == 0) {
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// Load the B matrix fragment once, because it is going to be reused
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// against the other A matrix fragments.
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size_t shmem_idx_b = shmem_idx_b_off + (WARP_ROW_TILES * N) * (warpId%2) + (j * N);
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const __nv_bfloat16 *tile_ptr = &shmem[shmem_idx_b][k_step * K];
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wmma::load_matrix_sync(b[j], tile_ptr, K * CHUNK_K + SKEW_BF16);
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}
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wmma::mma_sync(c[i][j], a[i], b[j], c[i][j]);
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}
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}
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}
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__syncthreads();
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}
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// Store the D fragments to shared memory.
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#pragma unroll
|
||
|
for (int i = 0; i < WARP_COL_TILES; i++) {
|
||
|
#pragma unroll
|
||
|
for (int j = 0; j < WARP_ROW_TILES; j++) {
|
||
|
#pragma unroll
|
||
|
// Uniform, point-wise transformations of ALL fragment elements by ALL threads in the
|
||
|
// warp are well-defined even though element indices within fragment storage are not defined.
|
||
|
for (int t = 0; t < c[i][j].num_elements; t++)
|
||
|
c[i][j].x[t] *= alpha;
|
||
|
|
||
|
float *tile_ptr = shmem_warp_tile_ptr + i * SHMEM_STRIDE * K + j * N;
|
||
|
|
||
|
wmma::store_matrix_sync(tile_ptr, c[i][j], SHMEM_STRIDE, C_LAYOUT);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
__syncthreads();
|
||
|
|
||
|
// Now that shared memory contains all the D tiles, stream them to global memory.
|
||
|
float *dst_gmem_warp_stream_ptr = &D[gmem_idx];
|
||
|
|
||
|
#pragma unroll
|
||
|
for (int i = 0; i < N; i++) {
|
||
|
*((int4*)(dst_gmem_warp_stream_ptr + GLOBAL_MEM_STRIDE * i) + laneId) =
|
||
|
*((int4*)(shmem_warp_stream_ptr + SHMEM_STRIDE * i) + laneId);
|
||
|
}
|
||
|
|
||
|
__syncthreads();
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
__global__ void compute_bf16gemm_async_copy(const __nv_bfloat16 *A, const __nv_bfloat16 *B, const float *C, float *D, float alpha, float beta)
|
||
|
{
|
||
|
#if __CUDA_ARCH__ >= 800
|
||
|
extern __shared__ __nv_bfloat16 shmem[][CHUNK_K * K + SKEW_BF16];
|
||
|
|
||
|
// Warp and lane identification.
|
||
|
const unsigned int warpId = threadIdx.x / WARP_SIZE;
|
||
|
const unsigned int laneId = threadIdx.x % WARP_SIZE;
|
||
|
|
||
|
// Offset in shared memory from which the B matrix is stored.
|
||
|
const size_t shmem_idx_b_off = BLOCK_COL_TILES * M;
|
||
|
|
||
|
// This pointer is used to access the C and D matrix tiles this warp computes.
|
||
|
float *shmem_warp_tile_ptr = (float*)&shmem[0][0] + (warpId / BLOCK_ROW_WARPS) * SHMEM_STRIDE * N * BLOCK_ROW_WARPS + (warpId % BLOCK_ROW_WARPS) * SHMEM_OFFSET;
|
||
|
|
||
|
// This pointer is used to stream the C and D matrices block-wide tile to and from shared memory.
|
||
|
float *shmem_warp_stream_ptr = (float*)&shmem[0][0] + warpId * SHMEM_STRIDE * N;
|
||
|
|
||
|
// Adjust the beta scaler, as it'll be multiplied by alpha at the end of
|
||
|
// each tile computation. Technically this is not generally correct (may result
|
||
|
// in a loss of precision). Zero still needs to be specially handled though.
|
||
|
beta /= alpha;
|
||
|
|
||
|
#if USE_CPP_API
|
||
|
nvcuda_namespace::pipeline pipe;
|
||
|
#endif
|
||
|
// Each CTA slides along the 128 x 128 tiles from the top left corner of the matrix to the
|
||
|
// right and down, and selects the next tile to compute. Once there's no such tile,
|
||
|
// all warps in this CTA exit.
|
||
|
for(unsigned int block_pos = blockIdx.x;; block_pos += gridDim.x) {
|
||
|
const unsigned int block_tile_i = ((block_pos * BLOCK_ROW_TILES) / N_TILES) * (BLOCK_COL_TILES);
|
||
|
const unsigned int block_tile_j = (block_pos * BLOCK_COL_TILES) % N_TILES;
|
||
|
|
||
|
// Stop when there are no more D matrix tiles to compute in this CTA.
|
||
|
if (block_tile_i >= M_TILES) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// This warp's pointer to the C matrix data to copy memory from to shared memory.
|
||
|
const size_t gmem_idx = (block_tile_i + warpId) * M * GLOBAL_MEM_STRIDE + block_tile_j * N;
|
||
|
const float *src_gmem_warp_stream_ptr = &C[gmem_idx];
|
||
|
|
||
|
// Stream multiple C tiles to shared memory.
|
||
|
#pragma unroll
|
||
|
for (int i = 0; i < N; i++) {
|
||
|
#if USE_CPP_API
|
||
|
nvcuda_namespace::memcpy_async(*((int4*)(shmem_warp_stream_ptr + SHMEM_STRIDE * i) + laneId),
|
||
|
*((int4*)(src_gmem_warp_stream_ptr + GLOBAL_MEM_STRIDE * i) + laneId),
|
||
|
pipe);
|
||
|
pipe.commit();
|
||
|
#else
|
||
|
__pipeline_memcpy_async((reinterpret_cast<int4*>(&shmem_warp_stream_ptr[(SHMEM_STRIDE * i)])) + laneId,
|
||
|
(reinterpret_cast<const int4*>(&src_gmem_warp_stream_ptr[(GLOBAL_MEM_STRIDE * i)])) + laneId,
|
||
|
sizeof(int4));
|
||
|
__pipeline_commit();
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
#if USE_CPP_API
|
||
|
pipe.wait_prior<0>();
|
||
|
#else
|
||
|
__pipeline_wait_prior(0);
|
||
|
#endif
|
||
|
__syncthreads();
|
||
|
|
||
|
// These fragments will accumulate the result of A and B matrix fragment multiplications
|
||
|
// along the K_GLOBAL dimension.
|
||
|
wmma::fragment<wmma::accumulator, M, N, K, float> c[WARP_COL_TILES][WARP_ROW_TILES];
|
||
|
|
||
|
// Load the C matrix tiles into fragments from shared memory.
|
||
|
#pragma unroll
|
||
|
for (int i = 0; i < WARP_COL_TILES; i++) {
|
||
|
#pragma unroll
|
||
|
for (int j = 0; j < WARP_ROW_TILES; j++) {
|
||
|
const float *tile_ptr = shmem_warp_tile_ptr + i * SHMEM_STRIDE * N + j * N;
|
||
|
|
||
|
wmma::load_matrix_sync(c[i][j], tile_ptr, SHMEM_STRIDE, C_LAYOUT);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
__syncthreads();
|
||
|
|
||
|
// Scale the C matrix.
|
||
|
#pragma unroll
|
||
|
for (int i = 0; i < WARP_COL_TILES; i++) {
|
||
|
#pragma unroll
|
||
|
for (int j = 0; j < WARP_ROW_TILES; j++) {
|
||
|
#pragma unroll
|
||
|
for (int t = 0; t < c[i][j].num_elements; t++) {
|
||
|
c[i][j].x[t] *= beta;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Select what warp copies what matrix to shared memory.
|
||
|
// Warps 0-3 copy the A matrix, warps 4-7 copy the B matrix.
|
||
|
const __nv_bfloat16 *warp_ptr = (warpId < (WARPS_PER_BLOCK/2)) ? (&A[block_tile_i * M * K_GLOBAL] + M * K_GLOBAL * (warpId % (WARPS_PER_BLOCK/2)) * 2) :
|
||
|
(&B[block_tile_j * N * K_GLOBAL] + N * K_GLOBAL * (warpId % (WARPS_PER_BLOCK/2)) * 2);
|
||
|
|
||
|
// Go through the global K dimension by a fixed step at a time.
|
||
|
#pragma unroll
|
||
|
for (int tile_k = 0; tile_k < K_TILES; tile_k += CHUNK_K) {
|
||
|
// Copy slices of the A and B matrices to shared memory.
|
||
|
// The first half of the warps in the CTA copy the A matrix, the rest copy the B matrix.
|
||
|
size_t shmem_idx = warpId < (WARPS_PER_BLOCK/2) ? (M * (warpId % (WARPS_PER_BLOCK/2)) * 2) :
|
||
|
(N * (warpId % (WARPS_PER_BLOCK/2)) * 2 + shmem_idx_b_off);
|
||
|
|
||
|
// First half of the warp copies the first row / column of the matrix,
|
||
|
// the second half of the warp copies the next.
|
||
|
const __nv_bfloat16 *lane_ptr = (warp_ptr + tile_k * K + (laneId / CHUNK_COPY_LINE_LANES) * K_GLOBAL);
|
||
|
|
||
|
// Shift the second half of the warp to the next row / column in the shared memory.
|
||
|
shmem_idx += laneId / CHUNK_COPY_LINE_LANES;
|
||
|
|
||
|
#pragma unroll
|
||
|
for(int i = 0; i < ((WARP_SIZE/2) / CHUNK_COPY_LINES_PER_WARP) * 2; i++) {
|
||
|
// Copy 16 bytes at once in each lane.
|
||
|
#if USE_CPP_API
|
||
|
nvcuda_namespace::memcpy_async(*((int4*)&shmem[shmem_idx][0] + (laneId % CHUNK_COPY_LINE_LANES)),
|
||
|
*((int4*)lane_ptr + (laneId % CHUNK_COPY_LINE_LANES)), pipe);
|
||
|
pipe.commit();
|
||
|
#else
|
||
|
__pipeline_memcpy_async((int4*)&shmem[shmem_idx][0] + (laneId % CHUNK_COPY_LINE_LANES),
|
||
|
(int4*)lane_ptr + (laneId % CHUNK_COPY_LINE_LANES), sizeof(int4));
|
||
|
__pipeline_commit();
|
||
|
#endif
|
||
|
// Advance the global memory pointer and the shared memory index.
|
||
|
lane_ptr = lane_ptr + K_GLOBAL * CHUNK_COPY_LINES_PER_WARP;
|
||
|
shmem_idx += CHUNK_COPY_LINES_PER_WARP;
|
||
|
}
|
||
|
|
||
|
#if USE_CPP_API
|
||
|
pipe.wait_prior<0>();
|
||
|
#else
|
||
|
__pipeline_wait_prior(0);
|
||
|
#endif
|
||
|
__syncthreads();
|
||
|
|
||
|
// Compute a grid of C matrix tiles in each warp.
|
||
|
#pragma unroll
|
||
|
for (int k_step = 0; k_step < CHUNK_K; k_step++) {
|
||
|
wmma::fragment<wmma::matrix_a, M, N, K, __nv_bfloat16, wmma::row_major> a[WARP_COL_TILES];
|
||
|
wmma::fragment<wmma::matrix_b, M, N, K, __nv_bfloat16, wmma::col_major> b[WARP_ROW_TILES];
|
||
|
|
||
|
#pragma unroll
|
||
|
for (int i = 0; i < WARP_COL_TILES; i++) {
|
||
|
size_t shmem_idx_a = (warpId / BLOCK_ROW_WARPS) * M * BLOCK_ROW_WARPS + (i * M);
|
||
|
const __nv_bfloat16 *tile_ptr = &shmem[shmem_idx_a][k_step * K];
|
||
|
|
||
|
wmma::load_matrix_sync(a[i], tile_ptr, K * CHUNK_K + SKEW_BF16);
|
||
|
|
||
|
#pragma unroll
|
||
|
for (int j = 0; j < WARP_ROW_TILES; j++) {
|
||
|
if (i == 0) {
|
||
|
// Load the B matrix fragment once, because it is going to be reused
|
||
|
// against the other A matrix fragments.
|
||
|
size_t shmem_idx_b = shmem_idx_b_off + (WARP_ROW_TILES * N) * (warpId%2) + (j * N);
|
||
|
const __nv_bfloat16 *tile_ptr = &shmem[shmem_idx_b][k_step * K];
|
||
|
|
||
|
wmma::load_matrix_sync(b[j], tile_ptr, K * CHUNK_K + SKEW_BF16);
|
||
|
}
|
||
|
|
||
|
wmma::mma_sync(c[i][j], a[i], b[j], c[i][j]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
__syncthreads();
|
||
|
}
|
||
|
|
||
|
// Store the D fragments to shared memory.
|
||
|
#pragma unroll
|
||
|
for (int i = 0; i < WARP_COL_TILES; i++) {
|
||
|
#pragma unroll
|
||
|
for (int j = 0; j < WARP_ROW_TILES; j++) {
|
||
|
#pragma unroll
|
||
|
// Uniform, point-wise transformations of ALL fragment elements by ALL threads in the
|
||
|
// warp are well-defined even though element indices within fragment storage are not defined.
|
||
|
for (int t = 0; t < c[i][j].num_elements; t++)
|
||
|
c[i][j].x[t] *= alpha;
|
||
|
|
||
|
float *tile_ptr = shmem_warp_tile_ptr + i * SHMEM_STRIDE * K + j * N;
|
||
|
|
||
|
wmma::store_matrix_sync(tile_ptr, c[i][j], SHMEM_STRIDE, C_LAYOUT);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
__syncthreads();
|
||
|
|
||
|
// Now that shared memory contains all the D tiles, stream them to global memory.
|
||
|
float *dst_gmem_warp_stream_ptr = &D[gmem_idx];
|
||
|
|
||
|
#pragma unroll
|
||
|
for (int i = 0; i < N; i++) {
|
||
|
*((int4*)(dst_gmem_warp_stream_ptr + GLOBAL_MEM_STRIDE * i) + laneId) =
|
||
|
*((int4*)(shmem_warp_stream_ptr + SHMEM_STRIDE * i) + laneId);
|
||
|
}
|
||
|
|
||
|
__syncthreads();
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// Performs an MxNxK bf16 GEMM (C=alpha*A*B + beta*C) assuming:
|
||
|
// 1) Matrices are packed in memory.
|
||
|
// 2) M, N and K are multiples of 16, 16 and 16 respectively.
|
||
|
// 3) A is row major, B is column major matrix.
|
||
|
// Note: This is a less performant version of the compute_bf16gemm kernel. It is designed for
|
||
|
// demonstration purposes only to show the CUDA WMMA API use without relying on
|
||
|
// availability of the shared memory.
|
||
|
__global__ void simple_wmma_bf16gemm(__nv_bfloat16 *a, __nv_bfloat16 *b, float *c, float *d, int m_ld, int n_ld, int k_ld, float alpha, float beta)
|
||
|
{
|
||
|
#if __CUDA_ARCH__ >= 800
|
||
|
// Leading dimensions. Packed with no transpositions.
|
||
|
int lda = k_ld;
|
||
|
int ldb = k_ld;
|
||
|
int ldc = n_ld;
|
||
|
|
||
|
// Tile using a 2D grid
|
||
|
int warpM = (blockIdx.x * blockDim.x + threadIdx.x) / warpSize;
|
||
|
int warpN = (blockIdx.y * blockDim.y + threadIdx.y);
|
||
|
|
||
|
// Declare the fragments
|
||
|
wmma::fragment<wmma::matrix_a, M, N, K, __nv_bfloat16, wmma::row_major> a_frag;
|
||
|
wmma::fragment<wmma::matrix_b, M, N, K, __nv_bfloat16, wmma::col_major> b_frag;
|
||
|
wmma::fragment<wmma::accumulator, M, N, K, float> acc_frag;
|
||
|
wmma::fragment<wmma::accumulator, M, N, K, float> c_frag;
|
||
|
|
||
|
wmma::fill_fragment(acc_frag, 0.0f);
|
||
|
|
||
|
// Loop over k
|
||
|
for (int i = 0; i < k_ld; i += K) {
|
||
|
int aCol = i;
|
||
|
int aRow = warpM * M;
|
||
|
|
||
|
int bCol = i;
|
||
|
int bRow = warpN * N;
|
||
|
|
||
|
// Bounds checking
|
||
|
if (aRow < m_ld && aCol < k_ld && bRow < k_ld && bCol < n_ld) {
|
||
|
// Load the inputs
|
||
|
wmma::load_matrix_sync(a_frag, a + aCol + aRow * lda, lda);
|
||
|
wmma::load_matrix_sync(b_frag, b + bRow + bCol * ldb, ldb);
|
||
|
|
||
|
// Perform the matrix multiplication
|
||
|
wmma::mma_sync(acc_frag, a_frag, b_frag, acc_frag);
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Load in the current value of c, scale it by beta, and add this our result scaled by alpha
|
||
|
int cCol = warpN * N;
|
||
|
int cRow = warpM * M;
|
||
|
|
||
|
if (cRow < m_ld && cCol < n_ld) {
|
||
|
wmma::load_matrix_sync(c_frag, c + cCol + cRow * ldc, ldc, wmma::mem_row_major);
|
||
|
|
||
|
for(int i=0; i < c_frag.num_elements; i++) {
|
||
|
c_frag.x[i] = alpha * acc_frag.x[i] + beta * c_frag.x[i];
|
||
|
}
|
||
|
|
||
|
// Store the output
|
||
|
wmma::store_matrix_sync(d + cCol + cRow * ldc, c_frag, ldc, wmma::mem_row_major);
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
__host__ void matMultiplyOnHost(__nv_bfloat16 *A, __nv_bfloat16 *B, float *C,
|
||
|
float alpha, float beta,
|
||
|
int numARows, int numAColumns,
|
||
|
int numBRows, int numBColumns,
|
||
|
int numCRows, int numCColumns)
|
||
|
{
|
||
|
for (int i = 0; i < numCRows; i++) {
|
||
|
for (int j = 0; j < numCColumns; j++) {
|
||
|
float temp = 0.0;
|
||
|
|
||
|
for (int k = 0; k < numAColumns; k++) {
|
||
|
temp += (float)A[i * numAColumns + k] * (float)B[j * numBRows + k];
|
||
|
}
|
||
|
|
||
|
C[i*numCColumns + j] = temp * alpha + beta * C[i * numCColumns + j];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int main(int argc, char **argv)
|
||
|
{
|
||
|
printf("Initializing...\n");
|
||
|
|
||
|
int dev = findCudaDevice(argc, (const char **)argv);
|
||
|
|
||
|
cudaDeviceProp deviceProp;
|
||
|
checkCudaErrors(cudaGetDeviceProperties(&deviceProp, dev));
|
||
|
|
||
|
// Tensor cores require a GPU of Volta (SM8X) architecture or higher.
|
||
|
if (deviceProp.major < 8) {
|
||
|
printf("bf16TensorCoreGemm requires requires SM 8.0 or higher to use Tensor Cores. Exiting...\n");
|
||
|
exit(EXIT_WAIVED);
|
||
|
}
|
||
|
|
||
|
printf("M: %d (%d x %d)\n", M_GLOBAL, M, M_TILES);
|
||
|
printf("N: %d (%d x %d)\n", N_GLOBAL, N, N_TILES);
|
||
|
printf("K: %d (%d x %d)\n", K_GLOBAL, K, K_TILES);
|
||
|
|
||
|
__nv_bfloat16 *A_h = NULL;
|
||
|
__nv_bfloat16 *B_h = NULL;
|
||
|
float *C_h = NULL;
|
||
|
#if CPU_DEBUG
|
||
|
float *result_hD = NULL;
|
||
|
float *result_host = NULL;
|
||
|
#endif
|
||
|
|
||
|
A_h = (__nv_bfloat16*) malloc(sizeof(__nv_bfloat16) * M_GLOBAL * K_GLOBAL);
|
||
|
B_h = (__nv_bfloat16*) malloc(sizeof(__nv_bfloat16) * K_GLOBAL * N_GLOBAL);
|
||
|
C_h = (float*) malloc(sizeof(float) * M_GLOBAL * N_GLOBAL);
|
||
|
#if CPU_DEBUG
|
||
|
result_hD = (float*) malloc(sizeof(float) * M_GLOBAL * N_GLOBAL);
|
||
|
result_host = (float*) malloc(sizeof(float) * M_GLOBAL * N_GLOBAL);
|
||
|
#endif
|
||
|
|
||
|
__nv_bfloat16 *A = NULL;
|
||
|
__nv_bfloat16 *B = NULL;
|
||
|
float *C = NULL;
|
||
|
float *D = NULL;
|
||
|
|
||
|
checkCudaErrors(cudaMalloc((void**)&A, sizeof(__nv_bfloat16) * M_GLOBAL * K_GLOBAL));
|
||
|
checkCudaErrors(cudaMalloc((void**)&B, sizeof(__nv_bfloat16) * N_GLOBAL * K_GLOBAL));
|
||
|
checkCudaErrors(cudaMalloc((void**)&C, sizeof(float) * M_GLOBAL * N_GLOBAL));
|
||
|
checkCudaErrors(cudaMalloc((void**)&D, sizeof(float) * M_GLOBAL * N_GLOBAL));
|
||
|
|
||
|
assert(((unsigned long long)A) % 128 == 0);
|
||
|
assert(((unsigned long long)B) % 128 == 0);
|
||
|
assert(((unsigned long long)C) % 128 == 0);
|
||
|
assert(((unsigned long long)D) % 128 == 0);
|
||
|
|
||
|
init_host_matrices(A_h, B_h, C_h);
|
||
|
|
||
|
printf("Preparing data for GPU...\n");
|
||
|
|
||
|
checkCudaErrors(cudaMemcpy(A, A_h, sizeof(__nv_bfloat16) * M_GLOBAL * K_GLOBAL, cudaMemcpyHostToDevice));
|
||
|
checkCudaErrors(cudaMemcpy(B, B_h, sizeof(__nv_bfloat16) * N_GLOBAL * K_GLOBAL, cudaMemcpyHostToDevice));
|
||
|
checkCudaErrors(cudaMemcpy(C, C_h, sizeof(float) * M_GLOBAL * N_GLOBAL, cudaMemcpyHostToDevice));
|
||
|
checkCudaErrors(cudaMemset(D, 0, sizeof(float) * M_GLOBAL * N_GLOBAL));
|
||
|
|
||
|
enum {
|
||
|
// Compute the right amount of shared memory to request.
|
||
|
// We need shared memory to hold per-CTA C and D matrix tiles, and to cache per-CTA chunks
|
||
|
// of the A and B matrices. Therefore, the right amount to request is the maximum of those
|
||
|
// two numbers.
|
||
|
SHMEM_SZ = MAX(sizeof(__nv_bfloat16) * (BLOCK_COL_TILES * M) * (CHUNK_K * K + SKEW_BF16) * 2,
|
||
|
M * (BLOCK_ROW_WARPS * WARP_ROW_TILES) * N * (BLOCK_COL_WARPS * WARP_COL_TILES) * sizeof(float))
|
||
|
};
|
||
|
|
||
|
printf("Required shared memory size: %lu Kb\n", SHMEM_SZ / 1024UL);
|
||
|
|
||
|
const float alpha = 1.1f;
|
||
|
const float beta = 1.2f;
|
||
|
|
||
|
cudaEvent_t start, stop;
|
||
|
|
||
|
checkCudaErrors(cudaEventCreate(&start));
|
||
|
checkCudaErrors(cudaEventCreate(&stop));
|
||
|
checkCudaErrors(cudaEventRecord(start));
|
||
|
|
||
|
// kernel to run - default (b16mma_shmem_gemm_async_copy == 0)
|
||
|
kernels selected_kernel = bf16mma_shmem_gemm_async_copy;
|
||
|
|
||
|
if (checkCmdLineFlag(argc, (const char **)argv, "kernel")) {
|
||
|
int kernel_number = getCmdLineArgumentInt(argc, (const char **)argv, "kernel");
|
||
|
if (kernel_number < 3) {
|
||
|
selected_kernel = (kernels)kernel_number;
|
||
|
}
|
||
|
else {
|
||
|
printf("Error: kernel number should be between 0 to 2, you have entered %d\n", kernel_number);
|
||
|
exit(EXIT_FAILURE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If enough shared memory available on the GPU use high performant kernel
|
||
|
if ((deviceProp.sharedMemPerMultiprocessor >= SHMEM_SZ) && (selected_kernel != simple_bf16mma_gemm)) {
|
||
|
printf("Computing using high performance kernel = %d - %s\n", selected_kernel, kernelNames[selected_kernel]);
|
||
|
|
||
|
switch (selected_kernel)
|
||
|
{
|
||
|
case bf16mma_shmem_gemm_async_copy :
|
||
|
default:
|
||
|
checkCudaErrors(cudaFuncSetAttribute(compute_bf16gemm_async_copy, cudaFuncAttributeMaxDynamicSharedMemorySize, SHMEM_SZ));
|
||
|
checkKernelErrors((compute_bf16gemm_async_copy<<<deviceProp.multiProcessorCount*2, THREADS_PER_BLOCK, SHMEM_SZ>>>(A, B, C, D, alpha, beta)));
|
||
|
break;
|
||
|
case bf16mma_shmem_gemm :
|
||
|
checkCudaErrors(cudaFuncSetAttribute(compute_bf16gemm, cudaFuncAttributeMaxDynamicSharedMemorySize, SHMEM_SZ));
|
||
|
checkKernelErrors((compute_bf16gemm<<<deviceProp.multiProcessorCount*2, THREADS_PER_BLOCK, SHMEM_SZ>>>(A, B, C, D, alpha, beta)));
|
||
|
break;
|
||
|
}
|
||
|
#if CPU_DEBUG
|
||
|
checkCudaErrors(cudaMemcpy(result_hD, D, sizeof(float)*M_GLOBAL*N_GLOBAL, cudaMemcpyDeviceToHost));
|
||
|
#endif
|
||
|
}
|
||
|
else {
|
||
|
dim3 gridDim;
|
||
|
dim3 blockDim;
|
||
|
|
||
|
// blockDim.x must be a multple of warpSize
|
||
|
// 128x4 means we have 16 warps and a block computes a 64x64 output tile
|
||
|
blockDim.x = 128;
|
||
|
blockDim.y = 4;
|
||
|
|
||
|
gridDim.x = (M_GLOBAL + (M * blockDim.x / 32 - 1)) / (M * blockDim.x / 32);
|
||
|
gridDim.y = (N_GLOBAL + N * blockDim.y - 1) / (N * blockDim.y);
|
||
|
|
||
|
printf("Computing... using simple_wmma_gemm kernel\n");
|
||
|
simple_wmma_bf16gemm<<<gridDim, blockDim>>>(A, B, C, D, M_GLOBAL, N_GLOBAL, K_GLOBAL, alpha, beta);
|
||
|
#if CPU_DEBUG
|
||
|
checkCudaErrors(cudaMemcpy(result_hD, D, sizeof(float) * M_GLOBAL * N_GLOBAL, cudaMemcpyDeviceToHost));
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
checkCudaErrors(cudaEventRecord(stop));
|
||
|
checkCudaErrors(cudaEventSynchronize(stop));
|
||
|
|
||
|
#if CPU_DEBUG
|
||
|
printf("Verifying correctness of the computations...\n");
|
||
|
|
||
|
memcpy(result_host, C_h, sizeof(float) * M_GLOBAL * N_GLOBAL);
|
||
|
|
||
|
matMultiplyOnHost(A_h, B_h, result_host,
|
||
|
alpha, beta,
|
||
|
M_GLOBAL, K_GLOBAL,
|
||
|
K_GLOBAL, N_GLOBAL,
|
||
|
M_GLOBAL, N_GLOBAL);
|
||
|
|
||
|
for (int i = 0; i < N_GLOBAL * M_GLOBAL; i++) {
|
||
|
if (fabs(result_hD[i] - result_host[i]) > 0.1f) {
|
||
|
printf("mismatch i=%d result_hD=%f result_host=%f\n", i, result_hD[i], result_host[i]);
|
||
|
}
|
||
|
}
|
||
|
free(result_hD);
|
||
|
free(result_host);
|
||
|
#endif
|
||
|
|
||
|
float milliseconds = 0;
|
||
|
|
||
|
checkCudaErrors(cudaEventElapsedTime(&milliseconds, start, stop));
|
||
|
|
||
|
printf("Time: %f ms\n", milliseconds);
|
||
|
printf("TFLOPS: %.2f\n", (((double)M_GLOBAL * N_GLOBAL * K_GLOBAL * 2)/(milliseconds/1000.)) / 1e12);
|
||
|
|
||
|
free(A_h);
|
||
|
free(B_h);
|
||
|
free(C_h);
|
||
|
checkCudaErrors(cudaFree((void*)A));
|
||
|
checkCudaErrors(cudaFree((void*)B));
|
||
|
checkCudaErrors(cudaFree((void*)C));
|
||
|
checkCudaErrors(cudaFree((void*)D));
|
||
|
|
||
|
return 0;
|
||
|
}
|