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281 lines
9.8 KiB
Plaintext
281 lines
9.8 KiB
Plaintext
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/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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**************************************************************************
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* \file dct8x8_kernel2.cu
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* \brief Contains 2nd kernel implementations of DCT and IDCT routines, used in
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* JPEG internal data processing. Optimized device code.
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*
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* This code implements traditional approach to forward and inverse Discrete
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* Cosine Transform to blocks of image pixels (of 8x8 size), as in JPEG standard.
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* The data processing is done using floating point representation.
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* The routine that performs quantization of coefficients can be found in
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* dct8x8_kernel_quantization.cu file.
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*/
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#pragma once
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#include <cooperative_groups.h>
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namespace cg = cooperative_groups;
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#include "Common.h"
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// Used in forward and inverse DCT
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#define C_a 1.387039845322148f //!< a = (2^0.5) * cos( pi / 16);
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#define C_b 1.306562964876377f //!< b = (2^0.5) * cos( pi / 8);
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#define C_c 1.175875602419359f //!< c = (2^0.5) * cos(3 * pi / 16);
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#define C_d 0.785694958387102f //!< d = (2^0.5) * cos(5 * pi / 16);
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#define C_e 0.541196100146197f //!< e = (2^0.5) * cos(3 * pi / 8);
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#define C_f 0.275899379282943f //!< f = (2^0.5) * cos(7 * pi / 16);
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/**
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* Normalization constant that is used in forward and inverse DCT
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*/
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#define C_norm 0.3535533905932737f // 1 / (8^0.5)
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/**
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* Width of data block (2nd kernel)
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*/
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#define KER2_BLOCK_WIDTH 32
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/**
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* Height of data block (2nd kernel)
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*/
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#define KER2_BLOCK_HEIGHT 16
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/**
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* LOG2 of width of data block (2nd kernel)
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*/
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#define KER2_BW_LOG2 5
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/**
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* LOG2 of height of data block (2nd kernel)
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*/
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#define KER2_BH_LOG2 4
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/**
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* Stride of shared memory buffer (2nd kernel)
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*/
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#define KER2_SMEMBLOCK_STRIDE (KER2_BLOCK_WIDTH + 1)
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/**
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**************************************************************************
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* Performs in-place DCT of vector of 8 elements.
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*
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* \param Vect0 [IN/OUT] - Pointer to the first element of vector
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* \param Step [IN/OUT] - Value to add to ptr to access other elements
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*
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* \return None
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*/
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__device__ void CUDAsubroutineInplaceDCTvector(float *Vect0, int Step) {
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float *Vect1 = Vect0 + Step;
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float *Vect2 = Vect1 + Step;
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float *Vect3 = Vect2 + Step;
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float *Vect4 = Vect3 + Step;
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float *Vect5 = Vect4 + Step;
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float *Vect6 = Vect5 + Step;
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float *Vect7 = Vect6 + Step;
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float X07P = (*Vect0) + (*Vect7);
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float X16P = (*Vect1) + (*Vect6);
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float X25P = (*Vect2) + (*Vect5);
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float X34P = (*Vect3) + (*Vect4);
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float X07M = (*Vect0) - (*Vect7);
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float X61M = (*Vect6) - (*Vect1);
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float X25M = (*Vect2) - (*Vect5);
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float X43M = (*Vect4) - (*Vect3);
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float X07P34PP = X07P + X34P;
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float X07P34PM = X07P - X34P;
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float X16P25PP = X16P + X25P;
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float X16P25PM = X16P - X25P;
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(*Vect0) = C_norm * (X07P34PP + X16P25PP);
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(*Vect2) = C_norm * (C_b * X07P34PM + C_e * X16P25PM);
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(*Vect4) = C_norm * (X07P34PP - X16P25PP);
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(*Vect6) = C_norm * (C_e * X07P34PM - C_b * X16P25PM);
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(*Vect1) = C_norm * (C_a * X07M - C_c * X61M + C_d * X25M - C_f * X43M);
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(*Vect3) = C_norm * (C_c * X07M + C_f * X61M - C_a * X25M + C_d * X43M);
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(*Vect5) = C_norm * (C_d * X07M + C_a * X61M + C_f * X25M - C_c * X43M);
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(*Vect7) = C_norm * (C_f * X07M + C_d * X61M + C_c * X25M + C_a * X43M);
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}
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/**
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**************************************************************************
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* Performs in-place IDCT of vector of 8 elements.
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*
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* \param Vect0 [IN/OUT] - Pointer to the first element of vector
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* \param Step [IN/OUT] - Value to add to ptr to access other elements
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*
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* \return None
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*/
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__device__ void CUDAsubroutineInplaceIDCTvector(float *Vect0, int Step) {
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float *Vect1 = Vect0 + Step;
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float *Vect2 = Vect1 + Step;
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float *Vect3 = Vect2 + Step;
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float *Vect4 = Vect3 + Step;
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float *Vect5 = Vect4 + Step;
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float *Vect6 = Vect5 + Step;
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float *Vect7 = Vect6 + Step;
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float Y04P = (*Vect0) + (*Vect4);
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float Y2b6eP = C_b * (*Vect2) + C_e * (*Vect6);
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float Y04P2b6ePP = Y04P + Y2b6eP;
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float Y04P2b6ePM = Y04P - Y2b6eP;
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float Y7f1aP3c5dPP =
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C_f * (*Vect7) + C_a * (*Vect1) + C_c * (*Vect3) + C_d * (*Vect5);
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float Y7a1fM3d5cMP =
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C_a * (*Vect7) - C_f * (*Vect1) + C_d * (*Vect3) - C_c * (*Vect5);
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float Y04M = (*Vect0) - (*Vect4);
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float Y2e6bM = C_e * (*Vect2) - C_b * (*Vect6);
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float Y04M2e6bMP = Y04M + Y2e6bM;
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float Y04M2e6bMM = Y04M - Y2e6bM;
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float Y1c7dM3f5aPM =
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C_c * (*Vect1) - C_d * (*Vect7) - C_f * (*Vect3) - C_a * (*Vect5);
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float Y1d7cP3a5fMM =
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C_d * (*Vect1) + C_c * (*Vect7) - C_a * (*Vect3) + C_f * (*Vect5);
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(*Vect0) = C_norm * (Y04P2b6ePP + Y7f1aP3c5dPP);
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(*Vect7) = C_norm * (Y04P2b6ePP - Y7f1aP3c5dPP);
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(*Vect4) = C_norm * (Y04P2b6ePM + Y7a1fM3d5cMP);
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(*Vect3) = C_norm * (Y04P2b6ePM - Y7a1fM3d5cMP);
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(*Vect1) = C_norm * (Y04M2e6bMP + Y1c7dM3f5aPM);
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(*Vect5) = C_norm * (Y04M2e6bMM - Y1d7cP3a5fMM);
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(*Vect2) = C_norm * (Y04M2e6bMM + Y1d7cP3a5fMM);
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(*Vect6) = C_norm * (Y04M2e6bMP - Y1c7dM3f5aPM);
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}
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/**
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**************************************************************************
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* Performs 8x8 block-wise Forward Discrete Cosine Transform of the given
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* image plane and outputs result to the array of coefficients. 2nd
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*implementation.
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* This kernel is designed to process image by blocks of blocks8x8 that
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* utilizes maximum warps capacity, assuming that it is enough of 8 threads
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* per block8x8.
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*
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* \param SrcDst [OUT] - Coefficients plane
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* \param ImgStride [IN] - Stride of SrcDst
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*
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* \return None
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*/
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__global__ void CUDAkernel2DCT(float *dst, float *src, int ImgStride) {
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// Handle to thread block group
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cg::thread_block cta = cg::this_thread_block();
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__shared__ float block[KER2_BLOCK_HEIGHT * KER2_SMEMBLOCK_STRIDE];
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int OffsThreadInRow = threadIdx.y * BLOCK_SIZE + threadIdx.x;
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int OffsThreadInCol = threadIdx.z * BLOCK_SIZE;
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src += FMUL(blockIdx.y * KER2_BLOCK_HEIGHT + OffsThreadInCol, ImgStride) +
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blockIdx.x * KER2_BLOCK_WIDTH + OffsThreadInRow;
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dst += FMUL(blockIdx.y * KER2_BLOCK_HEIGHT + OffsThreadInCol, ImgStride) +
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blockIdx.x * KER2_BLOCK_WIDTH + OffsThreadInRow;
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float *bl_ptr =
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block + OffsThreadInCol * KER2_SMEMBLOCK_STRIDE + OffsThreadInRow;
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#pragma unroll
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for (unsigned int i = 0; i < BLOCK_SIZE; i++)
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bl_ptr[i * KER2_SMEMBLOCK_STRIDE] = src[i * ImgStride];
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cg::sync(cta);
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// process rows
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CUDAsubroutineInplaceDCTvector(
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block + (OffsThreadInCol + threadIdx.x) * KER2_SMEMBLOCK_STRIDE +
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OffsThreadInRow - threadIdx.x,
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1);
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cg::sync(cta);
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// process columns
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CUDAsubroutineInplaceDCTvector(bl_ptr, KER2_SMEMBLOCK_STRIDE);
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cg::sync(cta);
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for (unsigned int i = 0; i < BLOCK_SIZE; i++)
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dst[i * ImgStride] = bl_ptr[i * KER2_SMEMBLOCK_STRIDE];
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}
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/**
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**************************************************************************
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* Performs 8x8 block-wise Inverse Discrete Cosine Transform of the given
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* coefficients plane and outputs result to the image. 2nd implementation.
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* This kernel is designed to process image by blocks of blocks8x8 that
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* utilizes maximum warps capacity, assuming that it is enough of 8 threads
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* per block8x8.
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*
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* \param SrcDst [OUT] - Coefficients plane
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* \param ImgStride [IN] - Stride of SrcDst
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*
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* \return None
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*/
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__global__ void CUDAkernel2IDCT(float *dst, float *src, int ImgStride) {
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// Handle to thread block group
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cg::thread_block cta = cg::this_thread_block();
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__shared__ float block[KER2_BLOCK_HEIGHT * KER2_SMEMBLOCK_STRIDE];
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int OffsThreadInRow = threadIdx.y * BLOCK_SIZE + threadIdx.x;
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int OffsThreadInCol = threadIdx.z * BLOCK_SIZE;
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src += FMUL(blockIdx.y * KER2_BLOCK_HEIGHT + OffsThreadInCol, ImgStride) +
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blockIdx.x * KER2_BLOCK_WIDTH + OffsThreadInRow;
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dst += FMUL(blockIdx.y * KER2_BLOCK_HEIGHT + OffsThreadInCol, ImgStride) +
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blockIdx.x * KER2_BLOCK_WIDTH + OffsThreadInRow;
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float *bl_ptr =
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block + OffsThreadInCol * KER2_SMEMBLOCK_STRIDE + OffsThreadInRow;
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#pragma unroll
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for (unsigned int i = 0; i < BLOCK_SIZE; i++)
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bl_ptr[i * KER2_SMEMBLOCK_STRIDE] = src[i * ImgStride];
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cg::sync(cta);
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// process rows
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CUDAsubroutineInplaceIDCTvector(
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block + (OffsThreadInCol + threadIdx.x) * KER2_SMEMBLOCK_STRIDE +
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OffsThreadInRow - threadIdx.x,
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1);
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cg::sync(cta);
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// process columns
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CUDAsubroutineInplaceIDCTvector(bl_ptr, KER2_SMEMBLOCK_STRIDE);
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cg::sync(cta);
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for (unsigned int i = 0; i < BLOCK_SIZE; i++)
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dst[i * ImgStride] = bl_ptr[i * KER2_SMEMBLOCK_STRIDE];
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}
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